> ## Documentation Index
> Fetch the complete documentation index at: https://tutorials.spellslate.com/llms.txt
> Use this file to discover all available pages before exploring further.

# How to build a shot list

# How to build a shot list

> **Who can do this:** Free plan on your first project, Supporter on all projects. Building shots needs project edit access; members with view access get the read-only shot list. The Builder is for desktop and tablet.

A shot list gets built in three passes: call the shots against the script, add the camera details, then put the shots in the order you will shoot them. This page takes one scene through all three and points to the detail for each.

Find it under **Visual** → **Builder**.

## Open a scene

1. Open **Visual** and click **Builder**.
2. Click a scene in the left sidebar.

The scene's script loads in the middle and its shots on the right, with the entry row above them.

## Call the shots

1. Select the script text the shot covers.
2. Type a **Size**, such as `ws` or `cu`, and press **Enter**.
3. Press **Enter** on **Angle** and on **Move** to skip them, or fill them in.
4. Type the character's name in **Subject** and press **Enter**.
5. Type a **Description** and press **Enter**.

<img src="https://mintcdn.com/spellslate/aCk9nJ1INXc_98mW/images/first-shot-list-add-shot.gif?s=6b32965a0bcd29229cd43631a9ac71e7" alt="Adding a shot: the selected action is marked on the script, cu and Maya resolve as you type, and shot 1A lands with its line on the script" width="1200" height="709" data-path="images/first-shot-list-add-shot.gif" />

The shot lands in the list with its line drawn on the script, and the row clears for the next one. Start with the master: type `master` in **Size**.

* To add a shot with no script text behind it, skip the selection.
* Press **Cmd+D** (Mac) or **Ctrl+D** (Windows) to copy the last shot as the next letter.

Every key and cell: [Builder and coverage](/builder-and-coverage).

## Check who is covered

The dots above the shot list are the scene's scorecard. **Master** fills when the scene has a wide shot. Each character's dot fills when a shot credits them. A hollow dot is someone the scene has no shot for yet.

<img src="https://mintcdn.com/spellslate/aCk9nJ1INXc_98mW/images/builder-coverage-strip.png?fit=max&auto=format&n=aCk9nJ1INXc_98mW&q=85&s=2a14c278bcf90a8eb595a4c180d3ea46" alt="The coverage strip above the shot list: a Master dot and one dot per character" width="800" height="100" data-path="images/builder-coverage-strip.png" />

For the whole script at once, open the [Coverage report](/coverage-report).

## Add the camera details

1. Click a shot in the list.
2. Open **Framing & Movement**, **Camera & Lens**, or **Production** and fill in what you know.
3. Click **Update Shot**.
4. Click **Back to list**.

<img src="https://mintcdn.com/spellslate/TliyGJyCKe73hqe4/images/builder-inspector-groups.png?fit=max&auto=format&n=TliyGJyCKe73hqe4&q=85&s=728b0e325fcacb3317dbdaac70186402" alt="A shot open in the inspector, with Back to list at the top left and the grouped form under it" width="1200" height="667" data-path="images/builder-inspector-groups.png" />

This pass can wait until your DP has picked cameras and lenses.

## Move to the next scene

* Click the next scene in the sidebar.
* Click the **Lists** tab and pick a shoot day to work through only that day's scenes.

## Put the shots in shooting order

1. Click **View Full Shot List**.
2. Set **Shoot day** to a day.
3. Drag the shots that share a camera position together.
4. Open the row menu (the three dots) on the last shot of that group.
5. Click **Add Setup Under**.
6. Name the setup and click **Add Setup**.

<img src="https://mintcdn.com/spellslate/tbDBr040vtojk34X/images/shot-list-groups-day-view.png?fit=max&auto=format&n=tbDBr040vtojk34X&q=85&s=cab8630e118e4ea1d43824f5f2241750" alt="The View with Day 1 picked in Shoot day: the day's shots across scenes, with an End of Setup marker under the first three" width="1200" height="539" data-path="images/shot-list-groups-day-view.png" />

If you are working one of a day's scenes from the Builder's **Lists** tab, the button in step 1 reads **View Day 1 Shot List** and opens that day directly, so step 2 is already done.

A day pools its shots across scenes, so one setup can hold shots from scenes 1, 3, and 5. The days come from your schedule's day breaks. Until you add day breaks, every scene sits on Day 1. To group shots inside one scene instead, see [Managing shot lists](/managing-shot-lists).

You can build setups before the schedule is final. When a day break moves a scene to another day, its setups go with its shots.

More on days and setups: [Shot list groups and settings](/shot-list-groups-and-settings).

## Print it or share it

* Click **Export**, then **Shot List PDF**, to print the scene or day you have open.
* Open **More** and click **Share** to make a view-only link for crew who have no account.

Details: [Printing your shot list](/printing-your-shot-list) and [Sharing a shot list](/sharing-a-shot-list).

## Related

* [Your first shot list](/first-shot-list)
* [Using your shot list on the shoot day](/using-shot-list-on-the-shoot-day)
* [Reference images and storyboards](/reference-images-and-storyboards)


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